﻿using SanXiao.Game.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SanXiao.Game.GameCenter.SpecialEffects
{
    public class SpecialEffects1 : SpecialEffectsObject
    {
        static readonly ImageObject[] _images;
        static SpecialEffects1()
        {
            Bitmap[] bitmaps = { Properties.Resources.xc1, Properties.Resources.xc2, Properties.Resources.xc3, Properties.Resources.xc4, Properties.Resources.xc5 };
            _images = ToImageObjects(bitmaps);
        }
        public SpecialEffects1(Size size)
            : base(GameType.SpecialEffects1, size, _images)
        {

        }
    }
}
